Best point-and-click adventure games on iOSĬharacters are also fully voiced, and there's a wide range of accents and little idiosyncrasies for all the NPCs.I also love how random passers-by pop up here and there every so often, adding to the dynamic feel of every new scene. The backgrounds of every new scene are jaw-dropping, with such attention to detail that it's easy to just marvel at the scenery in front of you and forget about the actual game. Characters are designed beautifully, from random street cleaner bots to overbearing computer shop salesclerks. The main strength, I feel, of ENCODYA is its absolutely stunning visuals. Designed by Tina's missing father to be unlocked when she hits the tender age of ten, the code sets them off on a wild adventure - with lots of quirky encounters along the way (and one of the saddest endings ever). The plot thickens, of course, when your typical government megalomaniac starts chasing after the protagonists because of a valuable code inside SAM-53. There are whispers of political strife everywhere, but all Tina really cares about is scraping by just enough to sleep at night and wake up the next day. The muck and grime underneath the massive city is where no-nonsense Tina thrives as a scavenger, and SAM-53 protects her while trying to hold on to his lovable bot-esque innocence at the same time. ![]() ENCODYA's landscape is filled with complicated tech and vehicles zooming through the air, but it's also home to underpaid professors hiding in back alleys and VR junkies trapped in digital worlds just to be anywhere but here. In this bleak cyberpunk world set way in the future, players follow the tale of Tina, a nine-year-old orphan living on the streets, and SAM-53, her loyal robot. The future isn't looking too good in this dystopian adventure, but is it worth spending hours of your life on to see where it goes? This is one of the earliest puzzles in ENCODYA, and that alone paints a pretty accurate picture of what life is like for Tina and SAM-53. But then it turns out that you actually have to use it to trap a rat in a bottle, then swipe a bus card to ride into town and get yourself a proper meal. Coming from the world of cinema and animation, however, is a quality statement for important elements that should identify a video game, such as the story line, visual aesthetic, acting, music and sound immersion.Įncodya is in development for PC ( Steam - GOG.com), MacOS and Linux, scheduled for January 26, 2021.With the objective of finding something edible to get through the day, you pick up some rotten sushi and think this might just be the thing. It’s the first big game project for what is usually an award winning film production company. A free demo of Encodya is now available to download on Steam.Įncodya is developed by Nicola Piovesan and Chaosmonger Studio. 47 mission tasks, 75 perplexing puzzles, and 134 potential inventory itemsĮncodya’s initial Kickstarter campaign was a massive success the project’s $29,500 goal was significantly exceeded as the community of over 600 supporters rallied behind the game, ultimately raising beyond $55,000 to bring the project to life.Ten hours of stellar gameplay, including 15 minutes of dazzling cinematic cut scenes. ![]()
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